![]() ![]() Basically by making use of the inAppBrowser executeScript function, and using localStorage, you can exchange values between both windows. This great article by TJ VanToll lays the foundation for how to to just that even though it dates from 2013. Outside of just authentication, there will be many instances where you will find yourself wanting to communicate values between the wrapper app and the wrapped app in the inAppBrowser window. In practice, the loading is the easy part, with the managing of the mobile experience come the hard parts. Wrapping an existing web application as a native application comes down at this point to loading said web application in an InAppBrowser window and managing the whole mobile app experience. It’s basically a child web browser that allows you to access third party web content. One of these plugins that can be made use of to wrap an existing application into a native app is the InAppBrowser who started as an independently developed plugin before being incorporated as a core Cordova plugin. That is how your standard HTML, CSS and Javascript codebase can hook into the phone’s camera or microphone to perform native functions, reinforcing the illusion of native to your app’s user. What’s interesting about Cordova is that it can be extended using plugins which allow your app to use native device capabilities beyond what is available to pure web apps. Phonegap offers some additional enterprise services for the development and deployment of your Cordova application but in essence you will always be working with Cordova under the hood. In simple words use standard web development tools to create and deploy mobile applications from a single codebase across different platforms. How do you go about wrapping into something that will feel native to your users? Phonegap/Cordova and the InAppBrowserĪdobe PhoneGap is a distribution of Apache Cordova and Cordova is an open-source mobile development framework that allows you to use standard web technologies - HTML5, CSS3, and JavaScript for cross-platform mobile development. I emphasized target here because if your goal is to keep your application available through the web but still be available as a mobile application, I can almost guarantee that you will run into design issues where one platform will have to be favored over the other for optimal design so be prepared to make these choices when they come up.Īssuming that your design is now mobile ready. You will have to scour your application on a mobile screen to ensure that the experience is consistent and frustration free for your target users. The second point is actually quite important if you’re using custom controls that will not be rendered natively by the mobile browser (I am looking at you Bootstrap dropdowns). Your web app uses mobile friendly form controls.When the Resource Name Conflict dialog box opens, select Replace the Symbol Definition in the target document, and click OK.The first and most crucial problem that you will have to resolve before doing anything is ensuring that: To replace the existing Marionette command, enter the same command name in the Convert Marionette to Menu Command dialog box.To create a new command, enter a new command name in the Convert Marionette to Menu Command dialog box, and click OK.Įdit the network in the wrapper node, as described in Editing Networks in Wrapper or Object Nodes.Ĭonvert the edited wrapper node to a menu command, as described in Creating Menu Commands from Wrapper Nodes.Ĭhoose whether to replace the existing Marionette command or create a new one.Marionette commands cannot be edited directly from the Marionette Command Library file. If the wrapper node is not in the drawing, the wrapper node resource can be imported from the Marionette Command Library file in the Resource Manager. Marionette commands cannot be edited through the Workspace Editor.Īccess the wrapper node on which the command is based. ![]() ![]() To execute the command, select Tools > Marionette Commands, and select the command from the list. They are loaded dynamically every time Vectorworks launches or a new command is created. The Marionette commands are saved in the Marionette Command Library file, located in the User/Libraries/Defaults/Marionette folder. Įnter a name for the menu command, and click OK.The Convert Marionette to Menu Command dialog box opens. Right-click on a wrapper node and select Convert to Menu Command from the context menu. To create a menu command from a wrapper node: Menu commands created by Marionette are available in any of the Vectorworks Designer workspaces. Wrapper nodes can be converted to menu commands, including commands that require object selection. Creating Menu Commands from Wrapper Nodes ![]()
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